Wild Guns. Gefällt Mal. Best web-based game ever! WildGuns und Gilde Neue Browser-Games von Gameforge. Der Wilde Westen und ein Ableger der bekannte Gilde-Spiele können. „Wild Guns“ ist ein rasanter Arcade-Shooter, der den Wilden Westen und Steampunk kombiniert. Spiele als Clint, Annie, Doris oder Bullet, der.
Wild Guns – im Klassik-Test (SNES)Wild Guns ist ein Spiel von Natsume, das von Natsume vertrieben wird. Es gehört zum Action-Genre, Unterkategorie Shoot-em-up und ist am Wild Guns ist ein rasanter Arcade-Shooter, der den Wilden Westen und Steampunk kombiniert. Spiele als Clint, Annie, Doris oder Bullet, der Hund mit seiner. Mit dem Sunset Riders-Konkurrenten Wild Guns festigt Natsume seinen Ruf als Entwickler skurriler Action-Spiele: In der Wild West-Kulisse.
Wildguns Navigation menu VideoSNES Longplay  Wild Guns
Nachdem du sesshaft geworden bist, kannst du deine Umgebung erkunden. Ganz in deiner Nähe könnten Schätze versteckt sein und du kannst deine Macht weiter ausbauen.
Durch einen Angriff kannst du auch ihr Gebiet einnehmen und Herrscher über ein neues Territorium werden. Aber pass auf! Das Blatt kann sich schnell wenden.
Feinde können auch dich angreifen und von der Landkarte der Prärie tilgen. Wild Guns ist ein interessantes Strategie-Spiel, bei dem du mit Umsicht handeln musst.
Taktierst du klug, wirst du am Ende ein erfolgreicher Herrscher über die Prärie. Change language. Install Steam. Your Store. Browse Browse.
Community Hub. Wild Guns Reloaded is a fast-paced arcade-style shooter, mixing the Wild West with steampunk. Play as Clint, Annie, Doris, or Bullet the dog with his sentry drone.
Grab some friends and play together for some four player action! All Reviews:. NatsumeAtari Inc. Natsume Inc.
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Publisher: Natsume Inc. Share Embed. Add to Cart. Shooting and moving at the same time is not possible. While the gun is holstered, the player can jump, dive, and roll to evade gunfire.
A lasso can be used to temporarily stun enemies. Both enemies and their bullets can be shot down. These weapons, such as shotguns and machine guns, will increase the player's firing speed or damage output.
Once filled, the player will be awarded with a Vulcan gun, the most powerful weapon in the game which grants invincibility. The gauge will then begin to deplete and the Vulcan gun will disappear once empty.
Development of Wild Guns began when a small team of Natsume staff was asked to create a game quickly and cheaply while waiting for their next major assignment.
The team consisted of three core members: Shunichi Taniguchi for game design and graphics, Toshiyasu Miyabe for programming, and Hiroyuki Iwatsuki for sound.
Two other people helped as support staff. The team chose to develop for the Super NES because the three had worked together previously on The Ninja Warriors for that system.
Development of Wild Guns lasted approximately five months and was led by Taniguchi. The space western setting was largely influenced by the space western manga Cobra.
The screen shaking and mirage -like effects that occur after explosions were influenced by the film RoboCop 3. He enjoyed listening to the CD both during and after development.
Some sounds came from the Roland Sound Canvas series. Originally, the reticle could only move up and down, and lateral movement was done by moving the player side-to-side; this, however, proved to be cumbersome and was changed.
The "Look Out! Clint and Annie were designed in clothing that was emblematic of the time period, and Annie's dress was chosen instead of jeans to avoid overlapping with Clint's design and to enable easier animation.
The characters' names were suggested by the American Natsume offices. Due to the game's low budget, voice actors were not used; instead, Taniguchi's voice was recorded in the office bathroom for Clint.
The game was released in Japan on August 12, The game has since become a rare collector's item. Contemporary reviews of the game were positive.
Famitsu gave it a score of 26 out of They remarked that the game is difficult even on easy, but that players are rewarded for perseverance.
However, they believed the game was not as challenging as other shooters. Thomas commended the gameplay depth and the detailed visual presentation.
He acknowledged the difficulty, even on easy, but praised the game as one of the best examples of the niche shooting gallery genre.
He highlighted the release as providing a cheap option to play a game which has become an expensive collector's item. Wild Guns Reloaded was also well received.
Critics praised the game for being a quality remaster of an already classic game. From Wikipedia, the free encyclopedia.
Not to be confused with the PlayStation role-playing game Wild Arms. EU : Titus Software. Nintendo Life.